// // //=============================Quote Method================================= //This method is for content storage. //Each argument in the IF statement below "catches" a random value (generated //elsewhere) and uses it to call a quote from the pool of strings below. //========================================================================== String quote(float num){ String quote;// = "Quotes go here"; if(num < 1){ quote = "All Your Base Are Belong To Us"; } else if(num < 2){ quote = "There are no wrong answers to these questions. If the test says something will work, chances are it will. If the test says you can do something, then you can."; } else if(num < 3){ quote = "At higher levels, the Code Munkey and the Net Geek transform into the Hacker master class, and gain the ability 'Hack the Planet'. Hackers have the ability to cause changes on a global scale."; } else if(num < 4){ quote = "High level Theater and Gamer Geeks can transform into the Master of Disguise, a master class with the ability to 'self-hypnotize' themselves into completely assuming another identity."; } else if(num < 5){ quote = "For Comic Book Geeks, and Faire Fighters, the master class option is the Champion of Justice, with the special ability of Protagonist. Protagonists are the center of any story, and can survive situations that would leave lesser characters in traction."; } else if(num < 6){ quote = "Scientists and Techies become the Mad Scientist master class. Mad Scientists are able to create sentient AI agents to serve them. They also gain a bonus 'insane cackle' ability that strikes horror into their opponents."; } else if(num < 7){ quote = "The Academic and the Culture Whore become the Mastermind master class at higher levels. Mastermind's have the ability to 'Subvert the Dominant Paradigm', effectively imposing their worldview on the people around them."; } else if(num < 8){ quote = "All Geek Classes get a Sensory Bonus and a Special Ability. These can function as either bonuses to existing skills, new skills only available to that class, or completely unique abilities that operate independently of their other stats."; } else if(num < 9){ quote = "The Code Munkey gets the Sensory Bonus 'Debug', which allows them to observe patterns and diagnose problems."; } else if(num < 10){ quote = "The Code Munkey's Special Ability - Advanced Computer Security - is a class specific skill that allows them to secure their own computer systems, or break into other people's."; } else if(num < 11){ quote = "The Net Geek has the Sensory Bonus 'Follow Internet Rumor' which gives them an often creepy degree of knowledge about anything that might have made its way onto the web."; } else if(num < 12){ quote = "The Net Geek's Special Ability - Create Flash Mob - allows them to marshal their influence online into a force to be reckoned with in the real world."; } else if(num < 13){ quote = "The Theater Geek has the Sensory Bonus 'Read People' which allows them to use their experience at deception to recognize it in others."; } else if(num < 14){ quote = "The Theater Geek's Special Ability - Doppelganger - allows them to combine their disguise, socialize, perform, and charisma scores when attempting to impersonate someone."; } else if(num < 15){ quote = "The Gamer Geek has the Sensory Bonus 'Out of Character Insight' which gives them insight into the game like nature of their existence and allows them to occasionally make connections based upon this knowledge."; } else if(num < 16){ quote = "The Gamer Geek's Special Ability - Enter the Zone - allows them to ignore wounds and reduce difficulty on all Metabolism relate rolls for the period of time that they are 'zoning'. This is useful for extensive LAN Parties, or...you know...gunfights..."; } else if(num < 17){ quote = "The Faire Fighter has the Sensory Bonus 'Sense Danger' which gives them a 'spider sense' if an enemy is lurking around a corner, or a trap is about to spring, or their ex-wife is in town talking to her lawyers."; } else if(num <18){ quote = "The Faire Fighter's Special Ability - Bulletproof Nerd - is an accumulative damage reduction that increases as they level up. Think of it as Jedi blaster bolt reflection."; } else if(num < 19){ quote = "The Comic Book Geek has the Sensory Bonus 'Intuit Narrative Convention' which allows them to apply their extensive knowledge of sci-fi, fantasy, and superhero stories to their current situation. 'This is just like the time in X-Men 67 when Kitty Pryde traveled back in time!'"; } else if(num < 20){ quote = "The Comic Book Geek's Special Ability - Bad-ass Maneuver - allows them to combine three action related skills into a 'meta-skill' that allows them to pull flamboyantly awesome stunts in combat. "; } else if(num < 21){ quote = "The Techie has the Sensory Bonus 'Diagnose' which allows them to identify weaknesses in mechanical objects and electronic circuits. This diagnosis can be used for repair or sabotage, depending on the situation."; } else if(num < 22){ quote = "The Techie's Special Ability - Jury Rig - allows them to build items even when missing key components, or lower the construction time and difficulty for projects where everything is available."; } else if(num < 23){ quote = "The Scientist has the Sensory Bonus 'Theorize' which allows them to understand new developments in their field, and extrapolate useful information from them, even if they don't have all of the details."; } else if(num < 24){ quote = "The Scientist's Special Ability - Invent the Future - allows them to invent, design, and build future level technology sooner, and more easily then the other classes."; } else if(num < 25){ quote = "The Academic has the Sensory Bonus 'General Knowledge' which allows them to tap their immense store of trivial information about diverse topics for meaningful insight into any given situation."; } else if(num < 26){ quote = "The Academic's Special Ability - Intuitive Understanding - allows them to combine research, speed read, and photographic memory into a meta skill that can make finding even the most arcane information a piece of cake."; } else if(num < 27){ quote = "The Culture Whore has the Sensory Bonus 'Follow Street Rumor' which allows them to track down information that is informally known by people in 'meatspace'."; } else if(num < 28){ quote = "The Culture Whore's Special Ability - Jedi Mind Trick - allows them to combine persuade, bluff, and tact to lower the difficulty of any attempt to persuade a large group of people to do or think something."; } else if(num < 29){ quote = "In addition to Skills, Abilities and Attributes, Characters can choose from a series of Resources which are a measure of the character's material assets."; } else if(num < 30){ quote = "The Income Resource is a measure of the Geek's financial stability. More points in this resource means more money to spend and more freedom to take time off of work to go adventuring."; } else if(num < 31){ quote = "The Vehicle Resource is a measure of the quality of the Geek's transportation. These range in caliber from beat up old Junker to mobile bases of operations, all the way up to orbital launch platforms"; } else if(num < 32){ quote = "The Domicile Resource is a measure of the quality of the Geek's living quarters. These range from living in their parent's basement to owning a small island country. Large spaces have more room for friends and companions to crash over, and some even require a staff of personnel to maintain."; } else if(num < 33){ quote = "The Followers Resource provides the Geek with henchmen and minions to do their bidding. At the entry level, the Geek's followers are just a circle of friends that will help them out in a pinch. However, as the character levels, the followers grow in skill and loyalty, while new 'peons' join up with the cause."; } else if(num < 34){ quote = "The Contacts Resource is a measure of the amount of influence the Geek wields in any given strata of society, such as : Professional, Academic, Criminal, Government, Art, Music, etc. The higher the Geek's level of contacts in an organization, the more able they are to use that influence to make things happen for the geek. "; } else if(num < 35){ quote = "The Computer Resource is a measure of the computing power and software resources available to the Geek. Higher levels of computer affect all related computing skills, and allow the geek to automate repetitious tasks via software agents."; } else if(num < 36){ quote = "The Collection Resource is a measure of the Geek's accumulated physical and cultural detritus, and can be used to gain back geek points whenever aspects of the collection are referenced in game."; } else if(num < 37){ quote = "The Facilities Resource provides the Geek with a lab or workshop in which to do their work. The quality of the facility allows the associated skills to be used with reduced difficulty, and provides the geek with trained lab assistants to help carry out tasks. "; } else if(num < 38){ quote = " Do not worry about your difficulties in Mathematics. I can assure you mine are still greater. ---Albert Einstein"; } else if(num < 39){ quote = "It is a Miracle that curiosity survives formal education ---Albert Einstein "; } else if(num < 40){ quote = "Everything you can Imagine is Real ---Pablo Picasso "; } else if(num < 41){ quote = "It has yet to be proven that intelligence has any survival value. ---Arthur C. Clarke"; } else if(num < 42){ quote = "It is not worth the intelligent man's time to be in the majority. By Definition, there are already enough people to do that. ---G.H. Hardy "; } else if(num < 43){ quote = "When I took office, only high energy physicists had ever heard of what is called the World Wide Web...Now even my cat has its own page. ---Bill Clinton "; } else if(num < 44){ quote = "The 'Net is a waste of time, and that's exactly what's right about it. ---William Gibson "; } else if(num < 45){ quote = "There is much pleasure to be gained from useless knowledge. ---Bertrand Russell "; } else if(num < 46){ quote = "If knowledge can create problems, it is not through ignorance that we can solve them. ---Isaac Asimov "; } else if(num < 47){ quote = "Don't Worry about people stealing an idea. If it's original, you will have to ram it down their throats. ---Howard Aiken "; } else if(num < 48){ quote = "I can't understand why people are frightened of new ideas. I'm frightened of the old ones. ---John Cage "; } else if(num < 49){ quote = "To invent, you need a good imagination and a pile of junk. ---Thomas A. Edison "; } else if(num < 50){ quote = "Genius might be described as a supreme capacity for getting its possessors into trouble of all kinds. ---Samuel Butler "; } else if(num < 51){ quote = "The most likely way for the world to be destroyed, most experts agree, is by accident. That's where we come in; we're computer professionals. We cause accidents. ---Nathaniel Borenstein "; } else if(num < 52){ quote = "Any sufficiently advanced technology is indistinguishable from magic. ---Arthur C. Clarke "; } else if(num < 53){ quote = "Putt's Law: Technology is dominated by two types of people: those who understand what they do not manage, and those who manage what they do not understand."; } else if(num < 54){ quote = "The future will be better tomorrow. ---Dan Quayle "; } else if(num < 55){ quote = "Clarke's First Law: when a distinguished but elderly scientist states that something is possible, he is almost certainly right. When he states that something is impossible, he is very probably wrong."; } else if(num < 56){ quote = "The most exciting phrase to hear in science, the one that heralds new discoveries, is not 'Eureka!(I found it!) but 'That's funny...' ---Isaac Asimov "; } else{ quote = " "; } return quote; }